公司简介
"We Make Games Better, Together."
"We Make Games Better, Together."
- Create and maintain texture graphs and materials via Substance Designer
- Produce benchmark materials using Substance Designer.
- Oversee and develop material library.
- Occasionally create 3D models and UVs (high/low workflow)
- Assist in designing, implementing and maintaining material pipelines.
- A background in art related majors, with excellent art appreciation skills
- Texture / Material Artist with expert knowledge of Substance Designer
- Familiar with game art production process, more than 2 years’ experience in level and props production
- Familiar with Maya, Max, ZBrush, Substance painter and other software
- Excellent grasp of strict environment art texel allocation and uv mapping.
- Familiar with Unreal and related plug-ins
- A good communication skill
- A good level of English is a plus