维塔士 · 维塔士

Senior VFX Artist

薪资面议  /  成都

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职位属性

招聘类型:社招
工作性质:全职

职位描述

- Design and visually develop effects for real time 3D games.

- Work closely with the Art Director, engineers, and designers to create high quality visual effects that clearly sell gameplay requirements.

- With a high level of technical understanding be able to evaluate and implement performance optimizations.

- Be well versed in various software and pipelines and understand how and when best to apply which pipeline for greatest impact.

- Retain and grow a deep knowledge of the game’s mechanics to most effectively craft vfx that clearly communicate game critical information.

- Able to impart, mentor and develop more junior artists in best practices and approaches.

- Gather suitable reference for guidance for themselves and others.

- 为即时3D游戏设计,并优化视觉效果;

- 协同美术总监,程序员和设计师创造高质量,有可玩性卖点的视觉特效;

- 有高水平的技术理解力,并且能够评估和优化效果;

- 精通各种相关软件和制作流程,并且将流程发挥到最好的效果;

- 对游戏机制有深入全面的了解,以便最有效地制作出视觉特效,来传达游戏的关键信息

- 能够在练习上和制作方法上给予初级美术师指导;

- 收集用于指导的相关参考资料。

 

任职条件

- Have related Game industry working experience.

- Strong proficiency in 3D software with Maya, Max, Blender, etc. Strong proficiency in 2D software with Adobe Photoshop, SubstanceDesigner, etc.

- Proficient in using Houdini, Blender, and other tools to simulate fluid rendering for game assets. Strong proficiency in game engines with Unreal or Unity, including the Niagara system.

- Solid understanding of computer graphic fundamentals and video game art production pipelines

- Strong traditional art background with a thorough understanding of art fundamentals such as color theory, light, shade, and form

- Worked on at least one successfully shipped title

- Ability to self-manage and prioritize multiple requests in a dynamic environment

- Excellent communication skills

- Demonstrated ability to own and drive

- Plus: MMO game experience // Modeling, Rigging, and Animation experience // Experience with lighting and rendering

WITH YOUR APPLICATION

- Please show samples of your work that show your ability to create models and/or texture maps used by your vfx.

- Demonstrate a range of styles

- Images of sprites, textures and/or recorded effects in action are helpful

能力要求:

- 较强的技术理解力和能力,能够高效地学习新工具;

- 需要具备以下软件的技能认知 :模型,UV贴图,素材贴图,特效shader,特效粒子系统,UE5 和 UNITY;

- 能够将参考材料转化成高精准度的视觉效果;

- 对肢体和动画移动有很强的额理解力;

- 视觉风格灵活多变:写实的、亚洲的、卡通的等。

岗位要求:

- 拥有游戏行业工作经验;

- 熟练掌握3D建模软件Maya, Max, Blender;精通2D图像软件(Photoshop, SubstanceDesigner 等等其他软件)熟练使用Houdini, Blender等工具模拟流体渲染游戏素材,以及精通游戏引擎例如Unreal, Unity, 其中包含 Niagara 系统运用;

- 熟练掌握计算机图像的基础知识以及游戏制作的流程;

- 具备系统的了解美术基础知识,例如色彩原理,灯光,阴影和形式;

- 有相关的成功的项目经验;

- 自我管理能力;

- 优秀的沟通能力;

- 可证明的管理和激励团队的能力;

- 加分项:有不同类型的游戏经验;建模,绑定和动画经验;灯光和渲染经验。

申请该职位:

- 请附上您创作用于VFX的建模或贴图作品;

- 能够证明你风格的多样性;

- 一些图片,贴图和的录制的特效也可作为有利的参考。

 

职位要求

  • 学历要求:本科