公司简介

"We Make Games Better, Together."
"We Make Games Better, Together."
- Foster a positive and creative environment for your team on exciting new game projects
- Embrace design leadership for early prototypes and projects
- Provide design vision and direction and conduct reviews, critiques, and discussion to achieve the highest quality design
- Approach projects with a user first mentality and leverage gameplay feedback to improve player experiences
- Identify and report project risks in a timely manner and propose mitigation strategies
- Manage communication with studio leadership in terms of project progress and design matters
- Instill best practices through mentoring and training
- Participate in due diligence for new business opportunities if and when requested
- Demonstrate good leadership, enthusiasm, and sense of commitment
- Craft iterative workflows within the Design department that allow for improvements to game flow and playability
- Collaborate with Studio Directors to establish, assess and improve internal processes, as well as contribute to studio growth strategy
- Work closely with other studio Design Directors to share knowledge and best practices and help drive a culture of leadership, proactivity, ownership and accountability
- Research cutting-edge technologies with an eye for putting the studio at the cutting edge of game development
- 为团队营造积极且富有创造力的环境,推动激动人心的新游戏项目
- 领导早期原型和项目的设计工作
- 提供设计愿景和方向,进行评审、批评和讨论,以实现最高质量的设计
- 以用户为先,利用玩法反馈提升玩家体验
- 及时识别和报告项目风险,提出缓解策略
- 管理与工作室领导层就项目进度和设计事宜的沟通
- 通过指导和培训,传授最佳实践
- 按需参与新业务机会的尽职调查
- 展现出良好的领导力、热情和责任感
- 在设计部门内建立迭代工作流程,提升游戏节奏和可玩性
- 与工作室主管合作,建立、评估和改进内部流程,推动工作室发展战略
- 与其他工作室的设计总监紧密合作,分享知识和最佳实践,促进领导力、主动性、责任感和担当的文化
- 研究尖端技术,致力于将工作室置于游戏开发的前沿
- At least 10 years of experience with various game genres, including AAA titles across major platforms and comprehensive knowledge spanning all design areas
- Strong analytical and problem-solving skills
- Recent experience in console development with at least 2 shipped titles. Multiple genre experience is preferred
- Presentation and pitch skills
- Exceptional management and communication skills
- Experience with external partners, especially across different IPs and licenses
- 具备至少10年的多种游戏类型设计经验,涵盖主流平台的AAA大作,对各设计领域有全面了解
- 优秀的分析和解决问题能力
- 最近有主机平台开发经验,至少参与过2款已发行作品,拥有多类型游戏经验更佳
- 具备出色的演讲和提案能力
- 拥有卓越的管理和沟通能力
- 具备与外部合作伙伴合作的经验,尤其是涉及不同IP和授权