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技术总监 (Technical Director)

薪资面议  /  西安

刚刚 更新

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职位属性

  • 招聘类型:社招
  • 工作性质:全职

职位描述

Report to Game Division Manager or Senior Technical Director directly.

- Project: Manage Lead Programmers and Team Leaders.

- Project: Communicate, Direct and Assist Art, Design, Sound and QA to ensure everyone involved works within the Technical Design managed by you.

- Manage the Software Engineering department and ensure the optimum performance.

- Ensure the quality of Programming deliverable.

- Participant to recruitment and training of new talents; Involvement in evaluation of Software Engineering staff.

- Manage communication with clients in terms of SE project progress and technique matters.

向游戏部门经理或资深开发总监汇报:

• 管理开发组长和主程;

• 和美术,音效,质量部门通力合作以确保每个人都服务于项目的技术设计;

• 管理程序团队以保证性能优化效果;

• 保证递交程序的质量;

• 参与到新人的招聘和培训和团队的评估;

• 负责和客户进行项目进度和技术难题的沟通。

 

任职条件

- Advanced understanding of C++ and knows other.

- programming languages like C#, Objective-C, LUA, Unreal Script or Python, OO Design/Programming (SOLID, Design Patterns), Memory and Performance, Algorithms and Data-Structures, Multi-Core and –Threading.

- Good knowledge of game development, development tools, game engines, offline data compilation, continues integration.

- Knowledge of the internals of middleware and how to use them is a plus; Unreal Engine 3, Havok Animation/Physics/Vision/AI, PhysX (APEX), FMOD, Scaleform, Xbox-Live, PSN, Phyre Engine, LUA, Face-FX.

- Able to see a project from a high-level as well as low-level and anything in-between. Can see risks, priorities and the complexity of elements in a project.

- Can write technical documentation.

- Manage training plan and conduct training.

- Project and staff management skills.

- Bachelor in IT, computer science, software academy.

- Good reading and writing skills in English.

- Minimum 8 years programming experience.

• 对C++有深度理解并且掌握其它如C#, Objective-C, LUA, Unreal Script or Python, OO Design/Programming (SOLID, Design Patterns), 内存和性能, 算法和数据结构,多核多线程等;

• 熟练掌握游戏开发,开发工具,游戏引擎,离线数据编译,持续整合等;

• 了解内部的中间体和使用方法是个加分项; 熟悉虚幻引擎,Havok Animation/Physics/Vision/AI, PhysX (APEX), FMOD, Scaleform, Xbox-Live, PSN, Phyre Engine, LUA, Face-FX等;

• 具备从宏观和微观审视项目的能力,并能检视出项目中的风险,优先级及要素复杂度;

• 具备技术文档撰写能力;

• 具备培训规划和实施能力;

• 具备项目和团队管理能力;

• 信息技术,计算机科学,软件工程等相关专业本科及以上学历;

• 良好的英语沟通能力以及能在英语环境下工作;

• 至少有8年以上程序开发相关经验。

 

职位要求

  • 学历要求:本科