公司简介

"We Make Games Better, Together."
"We Make Games Better, Together."
Report to Game Division Manager or Senior Technical Director directly.
- Project: Manage Lead Programmers and Team Leaders.
- Project: Communicate, Direct and Assist Art, Design, Sound and QA to ensure everyone involved works within the Technical Design managed by you.
- Manage the Software Engineering department and ensure the optimum performance.
- Ensure the quality of Programming deliverable.
- Participant to recruitment and training of new talents; Involvement in evaluation of Software Engineering staff.
- Manage communication with clients in terms of SE project progress and technique matters.
向游戏部门经理或资深开发总监汇报:
• 管理开发组长和主程;
• 和美术,音效,质量部门通力合作以确保每个人都服务于项目的技术设计;
• 管理程序团队以保证性能优化效果;
• 保证递交程序的质量;
• 参与到新人的招聘和培训和团队的评估;
• 负责和客户进行项目进度和技术难题的沟通。
- Advanced understanding of C++ and knows other.
- programming languages like C#, Objective-C, LUA, Unreal Script or Python, OO Design/Programming (SOLID, Design Patterns), Memory and Performance, Algorithms and Data-Structures, Multi-Core and –Threading.
- Good knowledge of game development, development tools, game engines, offline data compilation, continues integration.
- Knowledge of the internals of middleware and how to use them is a plus; Unreal Engine 3, Havok Animation/Physics/Vision/AI, PhysX (APEX), FMOD, Scaleform, Xbox-Live, PSN, Phyre Engine, LUA, Face-FX.
- Able to see a project from a high-level as well as low-level and anything in-between. Can see risks, priorities and the complexity of elements in a project.
- Can write technical documentation.
- Manage training plan and conduct training.
- Project and staff management skills.
- Bachelor in IT, computer science, software academy.
- Good reading and writing skills in English.
- Minimum 8 years programming experience.
• 对C++有深度理解并且掌握其它如C#, Objective-C, LUA, Unreal Script or Python, OO Design/Programming (SOLID, Design Patterns), 内存和性能, 算法和数据结构,多核多线程等;
• 熟练掌握游戏开发,开发工具,游戏引擎,离线数据编译,持续整合等;
• 了解内部的中间体和使用方法是个加分项; 熟悉虚幻引擎,Havok Animation/Physics/Vision/AI, PhysX (APEX), FMOD, Scaleform, Xbox-Live, PSN, Phyre Engine, LUA, Face-FX等;
• 具备从宏观和微观审视项目的能力,并能检视出项目中的风险,优先级及要素复杂度;
• 具备技术文档撰写能力;
• 具备培训规划和实施能力;
• 具备项目和团队管理能力;
• 信息技术,计算机科学,软件工程等相关专业本科及以上学历;
• 良好的英语沟通能力以及能在英语环境下工作;
• 至少有8年以上程序开发相关经验。